Skip to main content

Raymii.org Raymii.org Logo

Quis custodiet ipsos custodes?
Home | About | All pages | Cluster Status | RSS Feed

Only zero is false, everything else is true in C++

Published: 12-07-2019 | Author: Remy van Elst | Text only version of this article


❗ This post is over five years old. It may no longer be up to date. Opinions may have changed.


Some of the code I work on does the following, mostly because it's older C style code now used in a C++ context:

  • Have a value that can be changed by a user.
  • If that value is not set, it is set to -1
  • That variable, when set to a number, is what a function will use

Zero in this context means that it can be changed but is set to 0. -1 sometimes means it can not be edited, but sometimes means it's off. Most of the cases I find where this is used do it this way to save memory.

(This gives a host of other problems, like, how to preserve the value when (turning it off and later just turning it back on?)

Sometimes this variable is checked for true-ness by using a boolean conversion, like this:

if (variable) {
    do_stuff();
}

Only if the variable is zero, this check will not execute. If it's set to -1, the boolean conversion will convert to true, which might not be what you meant. What you want to check for is:

if (variable > 0) {
    do_stuff();
}

But better would be to have a seperate variable for the on/off and a seperate variable for the actual value to use.

This is oversimplified and for seasoned programmers this will be nothing new, however I found it interesting.

Recently I removed all Google Ads from this site due to their invasive tracking, as well as Google Analytics. Please, if you found this content useful, consider a small donation using any of the options below:

I'm developing an open source monitoring app called Leaf Node Monitoring, for windows, linux & android. Go check it out!

Consider sponsoring me on Github. It means the world to me if you show your appreciation and you'll help pay the server costs.

You can also sponsor me by getting a Digital Ocean VPS. With this referral link you'll get $200 credit for 60 days. Spend $25 after your credit expires and I'll get $25!

Implicit conversion rules to booleans

The rules for implicit conversion, which is what's happening when you use something else as a boolean, are described here.

Quoting:

A prvalue of integral, floating-point, unscoped enumeration, pointer, and pointer-to-member types can be converted to a prvalue of type bool. The value zero (for integral, floating-point, and unscoped enumeration) and the null pointer and the null pointer-to-member values become false. All other values become true.

Here is my example code:

#include <iostream>

int main () {
    bool boolMinOne;
    bool boolPlusOne;
    bool boolZero;
    bool boolnullptr;
    bool boolPtr;

    int intPlusOne { 1 };
    int intMinOne { -1 };
    int intZero { 0 };

    int* intPtr { &intPlusOne };
    int* nullPtr { nullptr };

    boolMinOne = intMinOne;
    boolPlusOne = intPlusOne;
    boolZero = intZero;
    boolPtr = intPtr;
    boolnullptr = nullPtr;

    std::cout << "boolMinOne: " << boolMinOne << "\n";
    std::cout << "boolPlusOne: " << boolPlusOne << "\n";
    std::cout << "boolZero: " << boolZero << "\n";
    std::cout << "boolNullptr: " << boolnullptr << "\n";
    std::cout << "boolPtr: " << boolPtr << "\n";

    return 0;
}

Result:

boolMinOne: 1
boolPlusOne: 1
boolZero: 0
boolNullptr: 0
boolPtr: 1
Tags: c , c++ , conversion , cpp , development , snippets